How Schools Design Classroom Games for Learning

See on Scoop.itK-12 School Libraries

Game-based learning has become synonymous with educational video games in some circles, but low-tech games have been used with great success in classrooms for a while.

Susan Grigsby‘s insight:

I love the 7 components to game play listed here: challenge is constant, everything is interconnected, failure is reframed, learning by doing, immediate feedback, everyone participates, it feels like playing.

Even if you’re not going to design a video game these are very important things to keep in mind when designing instruction for the classroom – how can you get these embedded in your content?

See on


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s

%d bloggers like this: