How Schools Design Classroom Games for Learning

See on Scoop.itK-12 School Libraries

Game-based learning has become synonymous with educational video games in some circles, but low-tech games have been used with great success in classrooms for a while.

Susan Grigsby‘s insight:

I love the 7 components to game play listed here: challenge is constant, everything is interconnected, failure is reframed, learning by doing, immediate feedback, everyone participates, it feels like playing.

Even if you’re not going to design a video game these are very important things to keep in mind when designing instruction for the classroom – how can you get these embedded in your content?

See on blogs.kqed.org

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